from typing import Tuple
import numpy as np
from flatland.core.grid.rail_env_grid import RailEnvTransitions
from flatland.core.transition_map import GridTransitionMap
[docs]def make_simple_rail() -> Tuple[GridTransitionMap, np.array]:
# We instantiate a very simple rail network on a 7x10 grid:
# Note that that cells have invalid RailEnvTransitions!
# |
# |
# |
# _ _ _ _\ _ _ _ _ _ _
# /
# |
# |
# |
transitions = RailEnvTransitions()
cells = transitions.transition_list
empty = cells[0]
dead_end_from_south = cells[7]
dead_end_from_west = transitions.rotate_transition(dead_end_from_south, 90)
dead_end_from_north = transitions.rotate_transition(dead_end_from_south, 180)
dead_end_from_east = transitions.rotate_transition(dead_end_from_south, 270)
vertical_straight = cells[1]
horizontal_straight = transitions.rotate_transition(vertical_straight, 90)
simple_switch_north_left = cells[2]
simple_switch_north_right = cells[10]
simple_switch_east_west_north = transitions.rotate_transition(simple_switch_north_right, 270)
simple_switch_east_west_south = transitions.rotate_transition(simple_switch_north_left, 270)
rail_map = np.array(
[[empty] * 3 + [dead_end_from_south] + [empty] * 6] +
[[empty] * 3 + [vertical_straight] + [empty] * 6] * 2 +
[[dead_end_from_east] + [horizontal_straight] * 2 +
[simple_switch_east_west_north] +
[horizontal_straight] * 2 + [simple_switch_east_west_south] +
[horizontal_straight] * 2 + [dead_end_from_west]] +
[[empty] * 6 + [vertical_straight] + [empty] * 3] * 2 +
[[empty] * 6 + [dead_end_from_north] + [empty] * 3], dtype=np.uint16)
rail = GridTransitionMap(width=rail_map.shape[1],
height=rail_map.shape[0], transitions=transitions)
rail.grid = rail_map
return rail, rail_map
[docs]def make_disconnected_simple_rail() -> Tuple[GridTransitionMap, np.array]:
# We instantiate a very simple rail network on a 7x10 grid:
# Note that that cells have invalid RailEnvTransitions!
# |
# |
# |
# _ _ _ _\ _ _ _ _ _
# /
# |
# |
# |
transitions = RailEnvTransitions()
cells = transitions.transition_list
empty = cells[0]
dead_end_from_south = cells[7]
dead_end_from_west = transitions.rotate_transition(dead_end_from_south, 90)
dead_end_from_north = transitions.rotate_transition(dead_end_from_south, 180)
dead_end_from_east = transitions.rotate_transition(dead_end_from_south, 270)
vertical_straight = cells[1]
horizontal_straight = transitions.rotate_transition(vertical_straight, 90)
simple_switch_north_left = cells[2]
simple_switch_north_right = cells[10]
simple_switch_east_west_north = transitions.rotate_transition(simple_switch_north_right, 270)
simple_switch_east_west_south = transitions.rotate_transition(simple_switch_north_left, 270)
rail_map = np.array(
[[empty] * 3 + [dead_end_from_south] + [empty] * 6] +
[[empty] * 3 + [vertical_straight] + [empty] * 6] * 2 +
[[dead_end_from_east] + [horizontal_straight] * 2 +
[simple_switch_east_west_north] +
[dead_end_from_west] + [dead_end_from_east] + [simple_switch_east_west_south] +
[horizontal_straight] * 2 + [dead_end_from_west]] +
[[empty] * 6 + [vertical_straight] + [empty] * 3] * 2 +
[[empty] * 6 + [dead_end_from_north] + [empty] * 3], dtype=np.uint16)
rail = GridTransitionMap(width=rail_map.shape[1],
height=rail_map.shape[0], transitions=transitions)
rail.grid = rail_map
return rail, rail_map
[docs]def make_simple_rail2() -> Tuple[GridTransitionMap, np.array]:
# We instantiate a very simple rail network on a 7x10 grid:
# |
# |
# |
# _ _ _ _\ _ _ _ _ _ _
# \
# |
# |
# |
transitions = RailEnvTransitions()
cells = transitions.transition_list
empty = cells[0]
dead_end_from_south = cells[7]
dead_end_from_west = transitions.rotate_transition(dead_end_from_south, 90)
dead_end_from_north = transitions.rotate_transition(dead_end_from_south, 180)
dead_end_from_east = transitions.rotate_transition(dead_end_from_south, 270)
vertical_straight = cells[1]
horizontal_straight = transitions.rotate_transition(vertical_straight, 90)
simple_switch_north_right = cells[10]
simple_switch_east_west_north = transitions.rotate_transition(simple_switch_north_right, 270)
simple_switch_west_east_south = transitions.rotate_transition(simple_switch_north_right, 90)
rail_map = np.array(
[[empty] * 3 + [dead_end_from_south] + [empty] * 6] +
[[empty] * 3 + [vertical_straight] + [empty] * 6] * 2 +
[[dead_end_from_east] + [horizontal_straight] * 2 +
[simple_switch_east_west_north] +
[horizontal_straight] * 2 + [simple_switch_west_east_south] +
[horizontal_straight] * 2 + [dead_end_from_west]] +
[[empty] * 6 + [vertical_straight] + [empty] * 3] * 2 +
[[empty] * 6 + [dead_end_from_north] + [empty] * 3], dtype=np.uint16)
rail = GridTransitionMap(width=rail_map.shape[1],
height=rail_map.shape[0], transitions=transitions)
rail.grid = rail_map
return rail, rail_map
[docs]def make_simple_rail_unconnected() -> Tuple[GridTransitionMap, np.array]:
# We instantiate a very simple rail network on a 7x10 grid:
# Note that that cells have invalid RailEnvTransitions!
# |
# |
# |
# _ _ _ _ _ _ _ _ _ _
# /
# |
# |
# |
transitions = RailEnvTransitions()
cells = transitions.transition_list
empty = cells[0]
dead_end_from_south = cells[7]
dead_end_from_west = transitions.rotate_transition(dead_end_from_south, 90)
dead_end_from_north = transitions.rotate_transition(dead_end_from_south, 180)
dead_end_from_east = transitions.rotate_transition(dead_end_from_south, 270)
vertical_straight = cells[1]
horizontal_straight = transitions.rotate_transition(vertical_straight, 90)
simple_switch_north_left = cells[2]
# simple_switch_north_right = cells[10]
# simple_switch_east_west_north = transitions.rotate_transition(simple_switch_north_right, 270)
simple_switch_east_west_south = transitions.rotate_transition(simple_switch_north_left, 270)
rail_map = np.array(
[[empty] * 3 + [dead_end_from_south] + [empty] * 6] +
[[empty] * 3 + [vertical_straight] + [empty] * 6] +
[[empty] * 3 + [dead_end_from_north] + [empty] * 6] +
[[dead_end_from_east] + [horizontal_straight] * 5 + [simple_switch_east_west_south] +
[horizontal_straight] * 2 + [dead_end_from_west]] +
[[empty] * 6 + [vertical_straight] + [empty] * 3] * 2 +
[[empty] * 6 + [dead_end_from_north] + [empty] * 3], dtype=np.uint16)
rail = GridTransitionMap(width=rail_map.shape[1],
height=rail_map.shape[0], transitions=transitions)
rail.grid = rail_map
return rail, rail_map
[docs]def make_simple_rail_with_alternatives() -> Tuple[GridTransitionMap, np.array]:
# We instantiate a very simple rail network on a 7x10 grid:
# 0 1 2 3 4 5 6 7 8 9 10
# 0 /-------------\
# 1 | |
# 2 | |
# 3 _ _ _ /_ _ _ |
# 4 \ ___ /
# 5 |/
# 6 |
# 7 |
transitions = RailEnvTransitions()
cells = transitions.transition_list
empty = cells[0]
dead_end_from_south = cells[7]
right_turn_from_south = cells[8]
right_turn_from_west = transitions.rotate_transition(right_turn_from_south, 90)
right_turn_from_north = transitions.rotate_transition(right_turn_from_south, 180)
dead_end_from_west = transitions.rotate_transition(dead_end_from_south, 90)
dead_end_from_north = transitions.rotate_transition(dead_end_from_south, 180)
dead_end_from_east = transitions.rotate_transition(dead_end_from_south, 270)
vertical_straight = cells[1]
simple_switch_north_left = cells[2]
simple_switch_north_right = cells[10]
simple_switch_left_east = transitions.rotate_transition(simple_switch_north_left, 90)
horizontal_straight = transitions.rotate_transition(vertical_straight, 90)
double_switch_south_horizontal_straight = horizontal_straight + cells[6]
double_switch_north_horizontal_straight = transitions.rotate_transition(
double_switch_south_horizontal_straight, 180)
rail_map = np.array(
[[empty] * 3 + [right_turn_from_south] + [horizontal_straight] * 5 + [right_turn_from_west]] +
[[empty] * 3 + [vertical_straight] + [empty] * 5 + [vertical_straight]] * 2 +
[[dead_end_from_east] + [horizontal_straight] * 2 + [simple_switch_left_east] + [horizontal_straight] * 2 + [
right_turn_from_west] + [empty] * 2 + [vertical_straight]] +
[[empty] * 6 + [simple_switch_north_right] + [horizontal_straight] * 2 + [right_turn_from_north]] +
[[empty] * 6 + [vertical_straight] + [empty] * 3] +
[[empty] * 6 + [dead_end_from_north] + [empty] * 3], dtype=np.uint16)
rail = GridTransitionMap(width=rail_map.shape[1],
height=rail_map.shape[0], transitions=transitions)
rail.grid = rail_map
return rail, rail_map
[docs]def make_invalid_simple_rail() -> Tuple[GridTransitionMap, np.array]:
# We instantiate a very simple rail network on a 7x10 grid:
# |
# |
# |
# _ _ _ /_\ _ _ _ _ _ _
# \ /
# |
# |
# |
transitions = RailEnvTransitions()
cells = transitions.transition_list
empty = cells[0]
dead_end_from_south = cells[7]
dead_end_from_west = transitions.rotate_transition(dead_end_from_south, 90)
dead_end_from_north = transitions.rotate_transition(dead_end_from_south, 180)
dead_end_from_east = transitions.rotate_transition(dead_end_from_south, 270)
vertical_straight = cells[1]
horizontal_straight = transitions.rotate_transition(vertical_straight, 90)
double_switch_south_horizontal_straight = horizontal_straight + cells[6]
double_switch_north_horizontal_straight = transitions.rotate_transition(
double_switch_south_horizontal_straight, 180)
rail_map = np.array(
[[empty] * 3 + [dead_end_from_south] + [empty] * 6] +
[[empty] * 3 + [vertical_straight] + [empty] * 6] * 2 +
[[dead_end_from_east] + [horizontal_straight] * 2 +
[double_switch_north_horizontal_straight] +
[horizontal_straight] * 2 + [double_switch_south_horizontal_straight] +
[horizontal_straight] * 2 + [dead_end_from_west]] +
[[empty] * 6 + [vertical_straight] + [empty] * 3] * 2 +
[[empty] * 6 + [dead_end_from_north] + [empty] * 3], dtype=np.uint16)
rail = GridTransitionMap(width=rail_map.shape[1],
height=rail_map.shape[0], transitions=transitions)
rail.grid = rail_map
return rail, rail_map